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{{Tuto Details | {{Tuto Details | ||
+ | |Main_Picture=Common_Issue_-_V_Notching_Too_Close_To_End_Of_Bar_Image.png | ||
+ | |Main_Picture_annotation={"version":"2.4.6","objects":[{"type":"image","version":"2.4.6","originX":"left","originY":"top","left":-12,"top":-5,"width":204,"height":145,"fill":"rgb(0,0,0)","stroke":null,"strokeWidth":0,"strokeDashArray":null,"strokeLineCap":"butt","strokeDashOffset":0,"strokeLineJoin":"miter","strokeMiterLimit":4,"scaleX":3.15,"scaleY":3.15,"angle":0,"flipX":false,"flipY":false,"opacity":1,"shadow":null,"visible":true,"clipTo":null,"backgroundColor":"","fillRule":"nonzero","paintFirst":"fill","globalCompositeOperation":"source-over","transformMatrix":null,"skewX":0,"skewY":0,"crossOrigin":"","cropX":0,"cropY":0,"src":"https://stuga.dokit.app/images/2/22/Common_Issue_-_V_Notching_Too_Close_To_End_Of_Bar_Image.png","filters":[]}],"height":450.13100436681225,"width":600} | ||
|Description=<translate>Problems generated if V notch is to close to end of bar</translate> | |Description=<translate>Problems generated if V notch is to close to end of bar</translate> | ||
|Categories=Software | |Categories=Software | ||
|Tags=Bar End, V Notch, Ring, Gripper | |Tags=Bar End, V Notch, Ring, Gripper | ||
}} | }} | ||
− | <translate>= Start Of Bar (Gripper End) = | + | <translate>=Start Of Bar (Gripper End)= |
− | If a V notch | + | If the optimiser places a bar with a V notch close to the end at the gripper end of the bar, it can have detrimental effects{{#annotatedImageLight:Fichier:Common Issue - V Notching Too Close To End Of Bar Image.png|0=204px|hash=|jsondata=|mediaClass=Image|type=frameless|align=default|src=https://stuga.dokit.app/images/2/22/Common_Issue_-_V_Notching_Too_Close_To_End_Of_Bar_Image.png|href=./Fichier:Common Issue - V Notching Too Close To End Of Bar Image.png|resource=./Fichier:Common Issue - V Notching Too Close To End Of Bar Image.png|caption=|size=204px}} |
+ | |||
+ | |||
+ | Modifications can be made to persuade the optimiser to move this piece to a different point on the bar | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
!Machine | !Machine | ||
!Limit | !Limit | ||
+ | !Photo | ||
!Effect | !Effect | ||
− | ! | + | !Solution |
|- | |- | ||
|ZX3 / Microline / Flowline Mk3 | |ZX3 / Microline / Flowline Mk3 | ||
|<300mm | |<300mm | ||
+ | |{{#annotatedImageLight:Fichier:Common Issue - V Notching Too Close To End Of Bar IMG 20200316 114029 resized 20200316 114322459.jpg|0=300px|hash=|jsondata=|mediaClass=Image|type=frameless|align=left|src=https://stuga.dokit.app/images/f/f8/Common_Issue_-_V_Notching_Too_Close_To_End_Of_Bar_IMG_20200316_114029_resized_20200316_114322459.jpg|href=./Fichier:Common Issue - V Notching Too Close To End Of Bar IMG 20200316 114029 resized 20200316 114322459.jpg|resource=./Fichier:Common Issue - V Notching Too Close To End Of Bar IMG 20200316 114029 resized 20200316 114322459.jpg|caption=|size=300px}} | ||
|Gripper can hit ring when carrying out the reverse move on V notch cutting | |Gripper can hit ring when carrying out the reverse move on V notch cutting | ||
− | | | + | |Add <syntaxhighlight> |
+ | mrdummy.x=-300 | ||
+ | </syntaxhighlight>to V notch mnd files | ||
+ | |||
+ | |||
+ | This will ensure a "minable" gap is always left at the gripper end to clear | ||
|- | |- | ||
|ZX5 | |ZX5 | ||
|<250mm | |<250mm | ||
− | |||
| | | | ||
+ | |V Notch could cut into gripper or X axis beam | ||
+ | |The xholdpos will stop the V notch coming on if the x axis position is too low<syntaxhighlight> | ||
+ | 4,-10000,820,OuB_VCut,True,X | ||
+ | 8,-10000,1000,OuB_CLV,True,X | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | |||
+ | |||
+ | A an extra precaution, the mnd file can contain a wait to ensure the Beam is in its home position (out of the machine)<syntaxhighlight> | ||
+ | ;Ensure the beam is out of the way | ||
+ | in.InC_BmPosH=1 | ||
+ | |||
+ | </syntaxhighlight> | ||
+ | |} | ||
+ | |||
+ | |||
+ | =End of Bar= | ||
+ | {| class="wikitable" | ||
+ | |+ | ||
+ | !Machine | ||
+ | !Limit | ||
+ | !Effect | ||
+ | !Solution | ||
+ | |- | ||
+ | |ZX5 | ||
+ | | | ||
+ | |Depth will be inaccurate because the backfence is not particularly good in this area | ||
+ | |Add <syntaxhighlight> | ||
+ | mrdummy.x=-300 | ||
+ | </syntaxhighlight>to V notch mnd files | ||
+ | |||
+ | |||
+ | This will ensure a "maxable" gap is always left at the end of the bar and the V notch will be formed with a good backfence to reference and the V notch will be clamped securely from both sides | ||
|} | |} | ||
+ | = mrdummy Command = | ||
+ | The same mrdummy.x command can be used for any operation that needs to be moved away from the ring. It works by increasing the virtual or "dummy" footprint of the operation<syntaxhighlight> | ||
+ | ;Dummy Movement to Ensure Minable used | ||
+ | mrdummy.x=-200 | ||
+ | mrdummy.x=200 | ||
+ | </syntaxhighlight>The code should be placed at the beginning of the file, after the ? entries<syntaxhighlight> | ||
+ | :Full Vee Notch | ||
+ | ;(c) Stuga Limited 2004 | ||
+ | ;USING frontYLpos and frontYRpos FROM PARAMS.MUL | ||
+ | ;v2.0 Use Separate Y pos - requires v3.70 | ||
+ | ;v2.1 (GMG) Bar shuffle not required on tool 5 (always positive) | ||
+ | ; Streamlined bar shuffle and 0.5mm offset processes | ||
+ | ;v2.2 (GF) Traverse back up | ||
+ | |||
+ | ;DESC1=FRONT V NOTCH | ||
+ | ;YP1=VF | ||
+ | ;ZP1=100 | ||
+ | ;ANG1=90 | ||
+ | ;PL1=0 | ||
+ | ;TL1=0 | ||
+ | ;BW1=0 | ||
+ | ;BH1=0 | ||
− | = | + | ;DESC2=No Op |
+ | ?Depth of Notch,d,F | ||
+ | mrdummy.x=-200 | ||
− | <br /></translate> | + | ;Select Blade \ |
+ | sp=TRAVERSE | ||
+ | ma.z=100 | ||
+ | tl.5=90 | ||
+ | go | ||
+ | </syntaxhighlight><br /></translate> | ||
{{PageLang | {{PageLang | ||
+ | |Language=en | ||
|SourceLanguage=none | |SourceLanguage=none | ||
|IsTranslation=0 | |IsTranslation=0 | ||
− | |||
}} | }} | ||
{{AddComments}} | {{AddComments}} |
Problems generated if V notch is to close to end of bar
Auteur Gareth Green | Dernière modification 16/03/2020 par Gareth Green en cours de rédaction ⧼frevu-button-review-label⧽
Problems generated if V notch is to close to end of bar
Bar End, V Notch, Ring, Gripper Common_Issue_-_V_Notching_Too_Close_To_End_Of_Bar_Image.png
If the optimiser places a bar with a V notch close to the end at the gripper end of the bar, it can have detrimental effects
Modifications can be made to persuade the optimiser to move this piece to a different point on the bar
Machine | Limit | Photo | Effect | Solution |
---|---|---|---|---|
ZX3 / Microline / Flowline Mk3 | <300mm | Gripper can hit ring when carrying out the reverse move on V notch cutting | Add mrdummy.x=-300
| |
ZX5 | <250mm | V Notch could cut into gripper or X axis beam | The xholdpos will stop the V notch coming on if the x axis position is too low4,-10000,820,OuB_VCut,True,X
8,-10000,1000,OuB_CLV,True,X
;Ensure the beam is out of the way
in.InC_BmPosH=1 |
Machine | Limit | Effect | Solution |
---|---|---|---|
ZX5 | Depth will be inaccurate because the backfence is not particularly good in this area | Add mrdummy.x=-300
|
The same mrdummy.x command can be used for any operation that needs to be moved away from the ring. It works by increasing the virtual or "dummy" footprint of the operation
;Dummy Movement to Ensure Minable used
mrdummy.x=-200
mrdummy.x=200
The code should be placed at the beginning of the file, after the ? entries
:Full Vee Notch
;(c) Stuga Limited 2004
;USING frontYLpos and frontYRpos FROM PARAMS.MUL
;v2.0 Use Separate Y pos - requires v3.70
;v2.1 (GMG) Bar shuffle not required on tool 5 (always positive)
; Streamlined bar shuffle and 0.5mm offset processes
;v2.2 (GF) Traverse back up
;DESC1=FRONT V NOTCH
;YP1=VF
;ZP1=100
;ANG1=90
;PL1=0
;TL1=0
;BW1=0
;BH1=0
;DESC2=No Op
?Depth of Notch,d,F
mrdummy.x=-200
;Select Blade \
sp=TRAVERSE
ma.z=100
tl.5=90
go
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